Black Mesa Source Update!

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Black Mesa Source Update!

Postby Killergarcia on Tue Apr 01, 2008 4:55 am

Black Mesa, New & Improved!

Hello and welcome once again to another Black Mesa news update!

The Black Mesa team is proud to announce that we've been purchased by EA! Early in February an EA representative contacted us regarding a possible deal. After a short round of negotiations, we agreed to merge with EA and take orders from the company regarding the development of Black Mesa. Obviously we are VERY excited to be sponsored and we know this is really going to take Black Mesa off the ground!

EA is trying to get some competition with the popular multiplayer game, Team Fortress 2. As such, we've been directed to redo Black Mesa's art style to be similar to Team Fortress 2. We think this captures the over the top, hilarious arcade style shooting that Half-Life was so famous for, and Black Mesa should prove a real draw for enticing people away from Team Fortress 2.

Since we need to make use of Valve's customized Lighting Equation used in TF2, plus random assets from Episode 2 and Portal, we'll be adding The Orange Box as a requirement to play Black Mesa, bringing the requirement set to: Half-Life 2, Counter Strike: Source, Half-Life 2: Episode 2, Team Fortress 2, and Portal. All these games must be installed on the machine or Black Mesa will not function.

In addition, EA has set up an intuitive "charge by chapter" system wherein the first chapter of the game (Inbound) is free, and each additional chapter will be available for the low price of $9.99 USD.

Here is a preview of what you can expect from our new TF2 art style. This shows pictures of well known Black Mesa areas after the transformation!

But don't take our word on it, play the game! That's right.. EA has set a release date for.. TODAY! So the first 2 chapters of the mod are being released in all their cartoony glory and are available for purchase right now!

DOWNLOAD IT NOW!!!

http://www.blackmesasource.com/
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Killergarcia
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