HL2: Wars January Progress Update

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HL2: Wars January Progress Update

Postby Ennui on Wed Jan 07, 2009 6:32 am

Half-Life 2: Wars has released a news update detailing progress on the RTS modification, including Python integration, team colors, the Game Lobby, and massive changes to the base NPC system, AI, and navigation.

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Focus over the coming months will slowly shift from proof of concept and engine optimization to actual gameplay. Both of our releases so far have not been intended to be seen as representative of the final HL2: Wars gameplay, but rather as proof of concept that we're turning HL2 into an RTS. The game is in the process of being fully redesigned to replace the lackluster gameplay, with the help of suggestions from our dedicated forum community.

So, what are you going to see from us in the next few months? We'll continue working on Beta 1.0, and keep you updated on that, and in the meantime we plan on releasing a small multiplayer demo. Nothing special, just to show off our game lobby, new NPC system, and multiplayer capabilities. That should be ready in the next month or two.

In the meantime, show your support by voting for us in this year's ModDB awards!
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