FireArms: Source January 17th media update

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FireArms: Source January 17th media update

Postby undertone on Sun Jan 18, 2009 1:02 am

New Web Design and Map Showcase

By Dave "Hitman" Reeves, Team Leader

Today we're releasing a new web design. I won't bore you with the details, but do check out the various subsections; you might be pleasantly surprised with what you find. Such as new weapons and maps (hint hint).

Before I begin, we really do need weapon animators and skinners. The one piece of Firearms that is truly keeping us back from a timely release is artwork. Even though our current team is working hard on churning out the remaining content, it's just plain slow going. Do you want to help? If so, shoot me an email.

With that said, I'd like to introduce DysPatch's latest creation: The Source-engine conversion of ps_sandblast. But instead of being yet another boring desert map set in the Middle East, he's taken great pains to turn the dust and grit into a beautful, war-ravaged winter landscape. As a result of the change in scenery, we've renamed the map ps_snowstorm.

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More to come soon!
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