The game is now set in the Aral Sea, a looted and abandoned area poisoned with toxic chemicals from numerous Soviet experiments. As such, it is an area entirely hostile to human life. The player plays as part of a mercenary group, looking for biological weapons the Russians left behind when they abandoned the area. However things didn't exactly go to plan...
Now onto the media! Over the last 3 months we've probably created more than we ever have before.
First the weapons. Drew has completley outdone himself on this one.
Next is the hand rig. Drew made this and ZeeJenkis was kind enough to rig it for us.
Blindside has been animating these weapons with profession, and they're all rigged and ingame.
Next up is the map props. Tycho Terryn made us a classic Lada, which was the car that EVERYONE used to drive around in the USSR. Drew made us a few new props too (god bless that guy).
Now to me. Since the setting change, we've had to scrap all of our old maps, so we don't have alot to show this time around. However I'll give you a look at the looted apartments. The Soviet Architechture blends with the desert environment to give this dry feel to it.
We have another media release down the track, but this should keep you occupied for a while.
Almost forgot, this is the new AI, they now duck and weave around cover when under fire instead of just sitting there.
We are in desperate need of a skinner, level designer and charachter modeller. Post on the forums if you're interested. Thanks!
