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Re: More than source?

PostPosted: Thu Nov 19, 2009 3:42 pm
by Ennui
a sub forum like this will NEVER be started because of a request... the way to get this kind of thing to happen is to start discussing Verse development in the usual forums and with enough interest it will snowball and get its own section to stop the interested parties from cluttering up the Source editing sections with Verse threads.

Re: More than source?

PostPosted: Thu Nov 19, 2009 5:35 pm
by SotaPoika
I think sub-forum for UnrealEngine mapping would be real nice, tutorials for it too. :) This QuelSolaar -stuff is still kind of unknown for me, but I'm checking it out in few days..

Re: More than source?

PostPosted: Thu Nov 19, 2009 5:55 pm
by Ennui
I personally want to look into development with the UDK, seems too powerful and FREE to pass up...

Re: More than source?

PostPosted: Thu Nov 19, 2009 7:57 pm
by The Trooper
I'd be interested in seeing this crop up as well. I'm still learning it as well but it seems like one would need some help learning how to use it properly. It does seem like a good chance to bring a new bit along to the site and teach those interested in it.

Re: More than source?

PostPosted: Thu Nov 19, 2009 8:08 pm
by Phott
Ennui wrote:I personally want to look into development with the UDK, seems too powerful and FREE to pass up...

Exactly, I downloaded it and had a look at some tutorials but it didn't really work out as I wanted and I've left it untouched since then, will pick it up later when I'm finished with my current "project".

Re: More than source?

PostPosted: Thu Nov 19, 2009 8:44 pm
by zombie@computer
so we all like to see tuts but noone is delivering them? sounds like a solid plan

Re: More than source?

PostPosted: Thu Nov 19, 2009 9:37 pm
by Zipfinator
Hay, I noticed that you changed the title. Great job!

And I'd be interested in a sub-forum for UDK learning. I'm probably going to start using it soon. It would be nice to have people to talk about it with here instead of some other random forum.

Re: More than source?

PostPosted: Fri Nov 20, 2009 4:16 am
by YokaI
I'm up for writing some Unreal Ed 3 Tuts, but there's no segment for it.

Also having unreal map discussion would probably boost the site popularity.

Re: More than source?

PostPosted: Fri Nov 20, 2009 4:19 am
by Zipfinator
YokaI wrote:I'm up for writing some Unreal Ed 3 Tuts, but there's no segment for it.

Also having unreal map discussion would probably boost the site popularity.


Popularity with the wrong people though. It's still mainly a source site. I'm not too sure I'd want to have a group of UT3 people and a group of Source people on the same website with their own separate "cliques" for lack of a better word.

Re: More then source?

PostPosted: Fri Nov 20, 2009 4:40 am
by nub
delta_nl wrote:
Phott wrote:Interesting thought, I looked at it and was pretty amazed by it.


Indeed; Jister and I played with it and it's quite amazing that you can work on the same scene realtime; the gui is awesome and it's entirely open source :o

It's amazing.


Multiplayer mapping ftw.

Re: More than source?

PostPosted: Fri Nov 20, 2009 5:48 am
by joe_rogers_11155
Zipfinator wrote:It's still mainly a source site. I'm not too sure I'd want to have a group of UT3 people and a group of Source people on the same website with their own separate "cliques" for lack of a better word.


Sounds like we ought to buy Mafia Wars and modify it so that it's Software Developer Wars.

Re: More than source?

PostPosted: Fri Nov 20, 2009 6:00 am
by YokaI
Zipfinator wrote:
YokaI wrote:I'm up for writing some Unreal Ed 3 Tuts, but there's no segment for it.

Also having unreal map discussion would probably boost the site popularity.


Popularity with the wrong people though. It's still mainly a source site. I'm not too sure I'd want to have a group of UT3 people and a group of Source people on the same website with their own separate "cliques" for lack of a better word.


They aren't really too different of communities, I mean look at mapcore which has that going on for it. I don't think it's the best example, but what I am getting at is beyond level design help / tutorials / discussion, they're a very similar community. It isn't like a completely different genre of game engine! :lol:

Re: More than source?

PostPosted: Fri Nov 20, 2009 5:35 pm
by jister
hey people interested in trying a Verse session over internet (I'm using HamachiĀ² to let people connect to the server)
please list your names here so we can try and find out a date and time over PM.