Can anyone test my .bsp file in Portal?

Any aspects of level design for the Source engine.

Can anyone test my .bsp file in Portal?

Postby Sleepydragn1 on Fri Jun 13, 2008 11:46 pm

Hi, I’m creating a Breakable Cube Dispenser for Portal.

My trouble is that I created one before hand and it worked but, then I created another one and now both of them are missing (they are not even there) supports even though I did nothing to the original. I believe it is trouble with the program itself. I’ve also had some other problems with the game, hammer, and steam like:

1.When I compile sometimes it shows the map and then the screen goes black. I can still hear me walking around but, I cannot see anything

2.Sometimes when compiling Hammer freezes up (on any of my maps for portal) and when I end the process, Source SDK has an error trying to boot up Hammer and I cannot open my main Steam window

3.Some text I put in didn’t work then (even though I didn’t change anything) and I compiled it later and it worked

So, if anyone can test my .bsp file and see if they could see the supports for the Breakable Cube Dispenser, as I want to know so I can figure out if it is my fault or not. If it is I can simply trouble shoot the problem with hammer (in the .vmf file) myself.

Here’s the link to the .bsp file if anyone can test it out with portal:
http://rapidshare.com/files/122266841/breakable_cube_dispencer.bsp
You might have to sign up or do something. Not sure about it though.

Note: I am creating a tutorial for this but I’m waiting to see if what I did is wrong so I don’t mislead people.

Thanks.

EDIT: I just tested it on another computer. It doesn't work. I'll think I can fix it though.
Also, any Admins that happen to read this can lock it if they want.
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