HDR Cubemaps

Any aspects of level design for the Source engine.

HDR Cubemaps

Postby undertone on Thu Oct 02, 2008 7:39 pm

Ok, so this is an issue i've had for quite a long time. I work for Firearms Source (if anyone accuses me of stealing any mods, im going to ignore them, so don't even bother, you're wasting your time) and I have had this problem when it comes to compiling HDR cubemaps. When i compile LDR cubemaps, everything is fine, it goes through the whole map no problem, but when ever i try and compile cubemaps for HDR, it goes through the whole process, and at the every end of it all the game crashes, and the cubemaps are not saved.

I was really mostly wondering if anyone else has had this same issue, or if it is only me. Im going to attempt to fix the problem on my own, vis grouping all my cubemaps, my lights and finding out if im messing up somewhere.

One last note: i haven't had this issue while doing the cubemaps while in TF2 or Counter Strike, so is it possible it could be mod related? Im kind of leading to wards mod related, but other mappers on the team have been able to compile their HDR cubes with no problem.

Thanks to anyone who can help me out here.
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