It is currently Fri May 31, 2024 5:58 am




Major Banter wrote:Zecrah, you've come from nowhere yet have rapidly become a Hammer God.
Wtf.

Penney wrote:Is there a way using brushes to create a volumetric lighting (a visual effect, not actually a light entity) effect in L4D 1 instead of the model light effects that are included?
Ive been searching the tut's and haven't found anything that really goes into volumetric lighting tricks in detail.


Zecrah wrote:You might wanna create a new topic for that, Die-Hard-Ed. Looks a little beyond simple to me D:
You mean when the user shoots a breakable, it just disappears rather than create gibs and sounds? I'm pretty sure that you can turn off gibs somewhere in the entity properties, don't know about sound.
Alternatively, in the outputs tab of the entity in Hammer make it so that it kills itself (I.e. Removes itself from the world) upon taking too much damage/upon break. Something like 'OnBreak !self kill' would be the parameters. I'm on my iPod ATM so can't reference anythingI'll confirm it tomorrow.


Megadude wrote:Penney wrote:Is there a way using brushes to create a volumetric lighting (a visual effect, not actually a light entity) effect in L4D 1 instead of the model light effects that are included?
Ive been searching the tut's and haven't found anything that really goes into volumetric lighting tricks in detail.
Quick search for "volumetric" in these forums gives a lots of answers to your question.

jangalomph wrote:Wise words from a wise man. ^

Smurftyours wrote:Texture: How do you display a 1024,2048,4096 texture size on a conventional wall size without losing detail (if thats possible)? Example: 128,128.
Model: Dose source support model engines hair through compile? Or do all dynamic particles applied to the models get lost inside of the compile? Example: The hair modifiers in blender or max that allow you to give an object fur or hair.
Model: Would source still run optimal with a 30k triangle, poly, model being rendered at all times? Example: A complex character model or weapon. This model would also not be reoccurring and only one would every be seen at any given time.


jangalomph wrote:Wise words from a wise man. ^






Major Banter wrote:Zecrah, you've come from nowhere yet have rapidly become a Hammer God.
Wtf.
jangalomph wrote:Wise words from a wise man. ^



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