skoften wrote:vtfplugin for photoshop doesnt work in cs4 x64?
That is correct
It is currently Fri May 31, 2024 5:58 am
skoften wrote:vtfplugin for photoshop doesnt work in cs4 x64?

Penney wrote:Is there a way using brushes to create a volumetric lighting (a visual effect, not actually a light entity) effect in L4D 1 instead of the model light effects that are included?
Ive been searching the tut's and haven't found anything that really goes into volumetric lighting tricks in detail.


jangalomph wrote:Wise words from a wise man. ^





jangalomph wrote:Wise words from a wise man. ^

Zecrah wrote:info_target is often used to just specify a target if that's all you need as well, but I don't do NPCs much ^^
Die-Hard-Ed wrote:I'm having an issue using Pakrat to package everything up for my Counter Strike Source map. The textures and models are working fine but colour correction doesn't seem to work.
The .raw files weren't picked up in the auto scan, so i manually added them in but it doesn't seem to have fixed the issue.




MNM wrote:Can you change the default texture in hammer?(brick something) :\



jangalomph wrote:Wise words from a wise man. ^



Smurftyours wrote:Sticky? Or must we prove that its useful by getting more then 20 pages?


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