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ent_fire my_trigger trigger
And if it was told to kill the activator, would the person whom typed the command die?
It is currently Fri May 31, 2024 5:58 am
ent_fire my_trigger trigger
Ryukolink wrote:MNM wrote:Can you change the default texture in hammer?(brick something) :\
you can... I don't know how :p


MNM wrote:Can you change the default texture in hammer?(brick something) :\

Ryukolink wrote:Phix you will need to make sure that the files get put in the appropriate paths from the gcfs...
Look in the gcfs and see exactly what folders are in what folders that contain the path (confusing statement but i'll elaborate)
for example if in HL2 its:
models/hl2_mapname/props/whichamacallit
and
materials/props/whichamacallit
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the files (there should be many files not just two, that are associated with each model, usually around 2-3 files for the materials and 4-7 files for the model, FOR JUST ONE model) will need to go in the exact same folders in that order in the l4d2 folder unless something is different about L4D2














Phixious wrote:I see. I did not do any of that, I think I even forgot to extract the materials.I feel like such a noob.
Thank you, I'll try it when I get home.
Edit: Works. Thanks
MNM wrote:Ryukolink wrote:MNM wrote:Can you change the default texture in hammer?(brick something) :\
you can... I don't know how :p
Awesome helping you got there


Armageddon wrote:Anyone know how to make a low fog like this?
Major Banter wrote:Zecrah, you've come from nowhere yet have rapidly become a Hammer God.
Wtf.
jangalomph wrote:Wise words from a wise man. ^

Smurftyours wrote:How was the elevator in left 4 dead made? Was it a model or brushwork and models?

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