Hammer Viewports Independent

Any aspects of level design for the Source engine.

Hammer Viewports Independent

Postby Zebra on Tue Jun 08, 2010 6:57 pm

Yeah, its that time of year again apparently.

I haven't got this 'feature' in ages, but I loaded up Hammer and suddenly all of my windows were in a tiled formation. That or the window would be maximized to the screen. Autofit (ctrl+a) does not work with the windows selected, and in some reading, supposedly Shift + Z is supposed to do something helpful reguarding this matter but the four windows just stare back at me stupidly. I also read that loading up Tools > Options > General and messing about with the Window Setup boxes would repair the issue, but it has no effect whatsoever, even after restarting Hammer.

I need these suckers all merged into one collective window, but as of the moment, their all just split. This is a pretty damn common problem but for some reason there wasn't an article in the Search feature so I'm having to post a new thread. I am operating the L4D2 Authoring Tools.
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