Flying Ship? (This is not a model request)

Any aspects of level design for the Source engine.

Flying Ship? (This is not a model request)

Postby RyuukiGeniusX on Tue Jul 27, 2010 4:50 pm

I'm trying to make a map for Obsidian Conflict in which you can control a space ship using game_ui and logic_case entities. However as I have found, func_movelinears have bugs when parenting, so I figured I could possibly use thrusters, but I have no way of making the ship fly. Is there a way to do this?

By fly I mean have the ship have zero gravity.
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