Content Distribution Problem *FIXED*

Any aspects of level design for the Source engine.

Content Distribution Problem *FIXED*

Postby Groxkiller585 on Sun Feb 27, 2011 3:33 am

Ok, so I have been working very hard on a mappack for Portal, but this problem comes up no matter what: No matter what I do, for me textures work, for others they don't. Packed, not packed, it doesn't work. Note this is only for custom models, everything else works fine.

First I packed everything and this did remedy a few missing textures, but it did not help much. After I tried compressed .ZIP but with nothing packed, didn't work, in fact it was WORSE. uncompressed .ZIP came with the same result. all my testers have reported that the textures ARE there, and DO make it correctly, however it just doesn't show up right ingame.

EDIT: I found the problem, I had screwed up the placement of my textures. I really need to look harder next time.
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