- Code: Select all
"WorldVertexTransition"
{
"$basetexture" "boo_textures/boo_blend_bluegrass_stones"
"$basetexture2" "nature/milrock002"
"%detailtype" "boo_redgrassdetail"
"$surfaceprop" "grass"
"$surfaceprop2" "rock"
}
The boo_redgrassdetail section in my detail.vbsp (located in the left4dead2 folder) looks like this:
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boo_redgrassdetail
{
"density" "200.0"
Group1
{
"alpha" "1.0"
Model1
{
"model" "models/props_foliage/grass3.mdl"
"amount" "1"
}
}
Group2
{
"alpha" "0.0"
}
}
And I have the model grass3.mdl in the correct folder in the left4dead2 directory. In my map itself, the properties look like this:
Detail vbsp file: detail.vbsp
Detial Material File: detail/detailsprites
So as far as I know, everything is properly set up right?
Yet the detail props still dont show up after a compile. I don't even get the red ERROR models or something, just nothing.
Anyone knows what could be wrong?

