A.I Disable triggers on map change (HL2 SP/MOD)

Any aspects of level design for the Source engine.

A.I Disable triggers on map change (HL2 SP/MOD)

Postby eatbeavers on Mon Aug 13, 2012 9:44 pm

Hello I am currently working on my first mod and with that comes the problem of a newcomer.

On level change A.I Disable triggers and I have never had this problem before any help would be appreciated.

I am working in HL2:EP2 if that helps.
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