Gib Sizes

Any aspects of level design for the Source engine.

Gib Sizes

Postby Dark_Oppressor on Thu Nov 11, 2004 11:21 pm

I am creating a map with destructable pillars. I am using many small brushes for each pillar so the entire pillar is destructable. Everything is fine, except the gibs for each individual piece of the pillar are huge. Is there a way to make them smaller?
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Postby Cr4ig on Thu Nov 11, 2004 11:25 pm

in the properties. Click on prop data and make it wood.tiny or small or whateva size u want. hope that helps.
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