Hello, I'm using a "game_ui" entity to get the on/off outputs from the player's movements.. but the game_ui entity freezes the player when it's active. Is there a way to let the player move around freely and still have the game_ui active?
Note: I did try unchecking the "Freeze Player" flag, but it still freezes the player.
I'm trying to allow the player to move freely while the game_ui is still active.
Any ideas on how I could achieve this?
Thanks!


