Engine Error: portalnum > numareaportals

Any aspects of level design for the Source engine.

Engine Error: portalnum > numareaportals

Postby smashballs on Wed Jun 19, 2013 1:27 am

I have looked around but every one of these errors happens because people just place too much area portals I did not do that, I want to make sure I get the right help so here is my story: I used source 2007 to start a EP2 mod, I used GCFScape to unpack all the necessary files to modify them. I moved my map originally made for HL2 to the EP2 maps folder replacing the ep2_outland_01.bsp, then I went to go play it this error happened
Engine Error: portalnum > numareaportals
so I recompiled the map fast and same result, then I did it again just not using vvis.exe at all same result. Yes I have made sure all of my directories are correct and the map is compiling and replacing the ep2_outland_01.bsp.

Btw I moved the gameinfo from 2007 to 2009.

- Am I not doing something to the mod?
- Is it solvable with hammer editor somehow?
smashballs
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