game_round_end

Any aspects of level design for the Source engine.

game_round_end

Postby LnG on Wed Jul 31, 2013 1:02 pm

Hello, I have come across a problem that I cannot solve myself. I'm making a map for csgo where the round will end when CT gets to a helicopter. The winning team should be CT.

What I'v done so far is to trigger a game_round_end when CT gets to the helicopter with input EndRound_CounterTerroristsWin and parameter 10. When I try the map everything works good and CT win, but the problem is that CT doesn't get the round on the scoreboard. I don't understand why because it clearly states that CT have won the round.. I've tried everything I can think of, I'm not that experienced with hammer and I hope someone here knows how to do it.

Thanks in advance,
Johan
LnG
Just Joined
Just Joined
 
Joined: Wed Jul 31, 2013 12:54 pm

Re: game_round_end

Postby MrViO on Fri Sep 20, 2013 11:34 pm

Easiest way to fix it is to add a "game_score" entity,
Fiddle with the settings to your liking, e.g this:
Image
Then add an output to your Trigger that the ct's touch looking something like this:
Image
Fire once only -> don't want the ct's to get multiple points, do we? :D

Hope this answers your question. :)

Edit: I just realized it was an old post. Oh well, perhaps it'll help someone else :)
MrViO
Dumpling
Dumpling
 
Joined: Wed Dec 19, 2012 2:31 am

Return to Hammer Editor Help

Who is online

Users browsing this forum: No registered users