DoD:S Assets in CS:GO SDK?

Any aspects of level design for the Source engine.

DoD:S Assets in CS:GO SDK?

Postby Sublight on Tue Sep 10, 2013 7:22 pm

How can I integrate assets from other games, specifically DoD:S in to the CS:GO SDK?
¤_________¤------------ Game: CS:GO
| SUBLIGHT| ------------ Map: mg_sublight
¤¯¯¯¯¯¯¯¯¯¤------------ Skill: Beginner
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Re: DoD:S Assets in CS:GO SDK?

Postby jimonions on Wed Sep 11, 2013 6:10 am

download this http://nemesis.thewavelength.net/index.php?p=26
It allows you to open up the .vpk files in your game directory through steamapps/common/game

Look for the one called dir_01.vpk and open it.
hl2 has the materials separated into their own .vpk called dir_01materials.vpk or something the like.

select the folders you wish to extract.
If I wanted to move just sounds then I would select the sounds folder and right click > extract to the root folder of your mod or game
*If you want to move everything then select materials, models, and sounds.
**CS:GO uses a slightly different particle version (.pcf). I am not sure if other game's particles will be compatible with certain other games
***In your case the folder you'd want to move to would be located at C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo

If this was done right then those models and textures should show up in the cs:go sdk
This will not work the other way around e.g. cs:go models in the ep2 editor



I think
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Re: DoD:S Assets in CS:GO SDK?

Postby Sublight on Fri Sep 13, 2013 1:19 am

Thanks for the response, worked perfectly.
¤_________¤------------ Game: CS:GO
| SUBLIGHT| ------------ Map: mg_sublight
¤¯¯¯¯¯¯¯¯¯¤------------ Skill: Beginner
Sublight
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Joined: Fri Mar 28, 2008 11:08 am

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