Compiling Failure

Any aspects of level design for the Source engine.

Re: Compiling Failure

Postby taurus on Sun Sep 29, 2013 5:03 pm

I saw the black squares in a stairway now. It looks like you have bad geometry or duplicates over eachoter. I found a place with two brushes superposed flickering in Hammer. Look for flickering textures and that reveals the doubles in most cases.


EDIT:

Found in the stairway area you are teleported to
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