Curved corners are func_detail (alt+t) i tried to texture both alt right-click and in normal way but it doesnt effect anything.
Ive also created a cubemap in the middle, and in game i did the (Buildcubemaps) through console.
Nothing changes textures are looking odd.
Here's a screenshot.

Can anyone tell me what else do I need to make them look like a single wall?
Thanks.
Sorry for my English, i tried my best.
Edit: Screenshot of curved edge.

Its perfectly aligned to the corners.
Also when i point out the flashlight to the edge that silly line disappears.

Am I doing something wrong?













