Hi,
I'm getting a strange issue in my map.
I compiled it once, but everytime I run the map I'm getting different results with my scripted_sequence that I have in it.
It's supposed to grab an NPC_Civilian and run:
Entry Animation: d1_town05_Leon_Lean_Table_Entry
Action Animation: d1_town05_Leon_Lean_Table_Idle
Post Action Idle Animation: d1_town05_Leon_Lean_Table_Posture_Exit
Next to a func_train which stops at a certain path_track and then triggers the above mentioned scripted_sequence before the train starts moving again.
The issue is:
Sometimes I get an error: "Unknown scripted_sequence" with all three animations - but other times it works as its supposed to.
The reason I mention the moving train that triggers it - is because I was wondering if perhaps the space between the train and the scripted sequence entity could have something to do with it (the space is pretty narrow) - but even then the nature of the error message doesn't seem to suggest that.
Does anyone know what might be going on here?

