
No clue what's going on here. The holes are solid and act like the rest of the brush. They don't flicker. It only occurs on the larger brushes.
The compile log and console come up clean, no weird vertex errors. Any ideas?
It is currently Fri May 31, 2024 5:55 am




Gambini wrote:Not a rule or anything like that but sometimes microbrushes and many brush junctions (like of those railings weren´t set to func_detail) can cause similar behaviours.

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