I have come across an issue using the func_door_rotating class. The door opens properly on +USE, but after it opens it cannot be closed with +USE.
This is for Half-Life 2: Episode 2.
It is currently Fri May 31, 2024 5:55 am



[KIRBY] wrote:worked on default settings for me, you just need to check two flags, "Toggle" and "Use opens"



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