by plagueofburia on Thu Apr 24, 2014 10:36 pm
Aus_Karlos, thanks, I have used hammer for a some time and I have never seen that before. It only started recently on that map, I have loaded Valve maps from HL2 into hammer at the same time and these polygons do not appear. It is not like that in their maps. I have an old Radeon 5890 I would have though that GPU would work well with hammer orange box.
Gambini, thanks, that is good news it is not related to the GPU.
That is interesting that a model can affect the textures of a world brush, I wonder what causes hammer to do that?
I personally thought this issue was because that the map was so huge that hammer was breaking down.
it was saying help, no more brushes please. : )