beach wrote:About your map, it's very flat and unnatural. it's strange that your trees don't make shadow.
I note your feed back, I will try to enable shadows through updates and its supposed to be flat, its like a build map with trees in it, building on a hill or even small bumps would be hard to do. The idea was different before I made it though, I was trying to make it to where you could chop down the trees but I looked deeply into it and not even a prop_physics_override or a prop_dynamic_override would force the trees to be breakable. It was also gonna have a warehouse where you could spawn buildings but if I can enable the trees to be at-least delete-able without compile problems from being too much on hammer I will do much more to the map

