I haven't ran into this issue in a long time especially sense I figured out that solids can't touch the sides of the map limits! The first time it happened was with a skybox 3 days ago, I had displacements by the power of 4 scaled to 0.0625 and for some reason Hammer decided to delete them after a couple times of saving. Now this is happening with my latest project, I have a spike that stand 125 units tall and has a poly count of 15 so I copied and pasted it several times around some walls I made and after I saved I began to work on a door then suddenly Hammer closes. I went to start it up and it shot me the message saying 21 solids were deleted, I fixed it then it said 5 solids were deleted, same thing after i fixed it, then it said 2 solids were deleted and I eventually got it to work.
I wan't to know what causes the issue though, I have done some hardcore looking (I probably suck and Googeling) I didn't find anything on how to solve these faces from being deleted, I kind of fixed it although I wan't to know the proper way to address this issue rather then play a short game of Jenga blocks with Hammer.









