I have some wires dangling from a hole in the ceiling and i'd want to make little electrical archs come down from them to make it seem like the water is 'electrified'
Is there a way to do that? I tried looking for an entity or something but i couldn't find anything.
Well the best way to go about it without it looking like shit is a particle effect.
A slightly easier, though less impressive version would involve several env_beam entities and a few logic systems to make a random striking pattern from several info_targets.
"Developers can specify a group of multiple starting / ending entities by giving them the same name. The env_beam will then randomly select one of these entities to use for each strike. If entity names for either points is omitted, a random point on a solid surface within the radius (specified in its Radius property) will be selected for each strike instead. If both points are omitted, the center will be the env_beam entity itself. Such randomized beams do not cause damage."