Missing material tools/wireframe?

Any aspects of level design for the Source engine.

Missing material tools/wireframe?

Postby LimestaX on Sat Jul 12, 2014 5:55 pm

Image
This prevents me from mapping at all, I verified the game integrity of Gmod and Source SDK 2013 Multiplayer, any help
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Re: Missing material tools/wireframe?

Postby LimestaX on Mon Jul 14, 2014 1:11 am

Image
Ok since noone is responding I will assume I haven't given too much data, I tried allot of things already suggested on the forums, I was thinking of extracting editor/wireframe from the VPK's but I cannot find it.

Also I think what is shown int he image is not normal.


Materials like Nodraw don't show up
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Re: Missing material tools/wireframe?

Postby fern_cotton on Mon Jul 14, 2014 12:00 pm

You need to launch the Hammer.exe from the bin folder of your game instead of the SDK launcher.
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Re: Missing material tools/wireframe?

Postby LimestaX on Mon Jul 14, 2014 6:49 pm

fern_cotton wrote:You need to launch the Hammer.exe from the bin folder of your game instead of the SDK launcher.


It always had worked for me, for some reason it cannot find the tools files, I believe I can extract it from a vpk, any idea which one has the appropriate tools?

I launch hammer through source SDK 2013's bin to run it for GarrysMod, I have all of the proper FGD files loaded also.
My issue is that hammer is not loading Gmod's tools directories, which normally it does, Hammer can work in this fashion.
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