So I'm trying to work on a new map for CSGO but some of the models seem to have black or missing textures.
Here's where things get really weird... inside Hammer/Model viewer the glass for this skylight model is only textured on one side (Left side image of screen shot). All other sides of the glass show as black. However if you look at this model used in-game in cs_assault, you can see that it works fine. But when I compile my map its black in game for me.
What's up with that? Anyone know how to fix this?
I've already tried verifying the integrity of the tool cache this didn't fix anything.