Hi all / anybody
Long shot here. Let's say I wanted to have a player interact with a giant beach ball ( model, not brush ) via gravity gun. While the model shows up in game, and I can pull it around walking backwards, the option to throw it doesn't seem to work. The diameter of the sphere is 384 units. Punting is really crappy too, which I had thought the low mass (5) would allow.
What's going on? Is the origin too far from the collision mesh? I had thought I'd seen this kind of thing in action before somewhere.