Invalid terrorist spawnpoint at (53.0,121.0,121.0)

Any aspects of level design for the Source engine.

Invalid terrorist spawnpoint at (53.0,121.0,121.0)

Postby fjulll on Fri Nov 12, 2004 9:45 pm

Hey

Ive created a map to learn the basics but when I try to join a team it says the team is full, even though ive created info_player_counterterrorist and info_player_terroist. These are the errors:

Invalid terrorist spawnpoint at (53.0,121.0,121.0)
Invalid counterterrorist spawnpoint at (384.0,116.0,116.0)

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Postby Lemures on Fri Nov 12, 2004 9:49 pm

is there enough vertical room for them to spawn?
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Postby BaRRaKID on Fri Nov 12, 2004 9:58 pm

and horizontal.. on the olde hammer they need to have a 128 units space between any object ot work properly
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Postby fjulll on Fri Nov 12, 2004 10:06 pm

I was quite sure it wasnt the vertical space but I tried it anyway and it worked, so thnx :)
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Postby Athlete{UK} on Wed Nov 17, 2004 7:51 pm

your terrorist is clipping into the geometry. I had this error you just need to adjust its position
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Postby Cr4ig on Wed Nov 17, 2004 8:56 pm

make the entity 1 unit above the ground
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