by Lemures on Sat Nov 13, 2004 12:44 am
Ok, so, i have two brushes, right up against each other. one you can sort of see through (its glass, render mode 'additive'), and the other you cant. the problem is that it keeps trying to display both textures, in the same spot, which looks reeeaaaal ugly. unfortunately however.. the solid brush is a destructable, and id like to be able to see the side texture of the glass if the destructable is destroyed, so i cant texture either of them as a nodraw. any ideas?