Counter Strike's Creator making new game.

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Counter Strike's Creator making new game.

Postby srredfire on Wed Sep 30, 2009 9:07 pm

"Minh Le, the creator of everyone's favorite shooter, Counter-Strike, sat down with IGN to discuss his latest game, Tactical Intervention. This isn't Counter-Strike 2.0, but it sure does borrow heavily from the game that he made popular."

http://pc.ign.com/articles/102/1028810p1.html

From CS:NATION

One big game play change being introduced in TI is the appearance of hostages. Expect active civilians within the map that run around, react to events happening around them (bullets flying by), getting in the way, and being used by terrorists as human shields. Another element is introducing dogs -- not little Chihuahuas that the civilians carry but big dogs, German Shepherds or Rottweilers that players can command. The demonstration I saw had Minh order a dog to attack a terrorist. The dog quickly ran to the terrorist, jumped up, and attached itself to his arm. A split second later, Minh dropped the terrorist with a few quick shots.

Other issues that posed problems early-on in Counter-Strike are also addressed, specifically snipers, camping, and waiting. "I hated how powerful snipers were in Counter-Strike," said Minh. "They really unbalanced the game." With players camping at sniping points around the map, Minh remembers playing and watching games that took way too long, especially for players who died early and had to watch from the sidelines. TI resolves the waiting issue in a simple manner: make the rounds faster. "I wanted to make TI faster so people aren't waiting around as much between rounds," explained Minh. "The average round should be two minutes, maybe less, so people aren't waiting around as much." I have to agree; one of the most frustrating things in the world is watching other people play while you're stuck on the sidelines. Quicker rounds means more playing time. More playing time means more fun. It also equates to me getting killed more often, but hey, I'm having fun.

Hostages, bombs, and assault rifles, what could be better?

The game reportedly runs on a heavily modified version of the Source engine. I know we've all been curious as to what Minh Le has been doing since his time at Valve, his reported work on the actual Counter-Strike 2, and how the Counter-Strike fans held him back from making the changes he wanted for Counter-Strike. For more on all of that, hit the jump!

After graduating from Simon Fraser University, Minh went to work for Valve on various Counter-Strike related projects, the biggest of which was supposed to be Counter-Strike 2. But things never really got off the ground, the project ended up being put on the shelf, and Counter-Strike 2 died there. But the pressure was there for him to do something big; pressure he didn't care for. So Minh and Valve agreed to part ways on good terms (he still keeps in touch with people there), and he started his own project soon afterwards. Then he promptly fell off the video gaming map. "I moved into my parents' basement since I had to save money," he recalled. "And for two years, I worked as much as I could." Minh moved to Vancouver and continued the new project with a small 5-man team. But things were difficult for him as he now had to come up with an entirely brand new game on his own, from coding to map-making, with no pre-existing game to rely on. Add in the fact that Minh didn't have a regular support staff to help him and the one-year project Minh envisioned died a horrible death.

Minh moved to South Korea in April 2008 after a friend put him in touch with a South Korean businessman with capital who was looking to get into the video game industry. The new partner provided Minh with an office and some capital to form a new company, allowing him to hire another programmer and some part-time staff. Now over a year later, Tactical Intervention is nearly complete. For Minh it's been a labor of love, the game he wanted Counter-Strike to be but was never able to make happen or call his own. "I enjoyed Counter-Strike," Minh recalls, "but I wanted to have my own game. I was never able to put in all the cool features I wanted because the people who played Counter-Strike would [complain] about all the changes. They liked the game as it is."


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What do you guys think?
Last edited by srredfire on Wed Sep 30, 2009 9:12 pm, edited 1 time in total.
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Re: Counter Strike's Creator making new game.

Postby Spas12 on Wed Sep 30, 2009 9:08 pm

looks like a mix between CSS and Rainbow Six Vegas 2.
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Re: Counter Strike's Creator making new game.

Postby Armageddon on Wed Sep 30, 2009 9:24 pm

This is gonna be HAWT! :O I can't wait! :O
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Re: Counter Strike's Creator making new game.

Postby Zipfinator on Wed Sep 30, 2009 9:24 pm

Sounds interesting. He's taking some good ideas from other games which I like (Meat Shield Hostage) and adding some new stuff that could be fun.

The environments look a lot more detailed too compared to CS:S. If all of those props on the tables and the desks are gib models it should be fun. They should show some more open environments though, something industrial or nature related. Hope they release an editor for it. (Would be crazy not to looking at CS:S custom content history)

New engine modifications look nice too, looks like they removed the lightmap system or improved model lighting. Hopefully they did something to help out nature scenes.
Last edited by Zipfinator on Wed Sep 30, 2009 10:02 pm, edited 1 time in total.
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Re: Counter Strike's Creator making new game.

Postby dark0r on Wed Sep 30, 2009 9:51 pm

Zipfinator wrote:Sounds interesting. He's taking some good ideas from other games which I like (Meat Shield Hostage) and adding some new stuff that could be fun.

The environments look a lot more detailed too compared to CS:S. If all of those props on the tables and the desks are gib models it should be fun. They should show some more open environments though, something industrial or nature related. Hope they release an editor for it. (Would be crazy not to looking at CS:S custom content history)

New engine modifications look nice too, looks like they removed the lightmap system or improved model lighting. a lot. Hopefully they did something to help out nature scenes.

I doubt they've done too much to the engine-- how ever I have to admit lighting looks HOT! Minh knows all about the community so expect some brilliant customisation potential.

In addition the weapon models look immense, as does the attention to environment detail! 2 minute rounds... sounds brilliant.

I'm going to start saving up for this!
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Re: Counter Strike's Creator making new game.

Postby Mr.Mguee on Wed Sep 30, 2009 10:49 pm

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Re: Counter Strike's Creator making new game.

Postby vcool on Wed Sep 30, 2009 10:55 pm

Am I the only one who is sceptical?...:|
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Re: Counter Strike's Creator making new game.

Postby Chopium on Wed Sep 30, 2009 10:59 pm

No, I am rather skeptical of this game too. Then again, I didn't play the first so I don't know what to expect or anything much.
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Re: Counter Strike's Creator making new game.

Postby Mr.Mguee on Wed Sep 30, 2009 11:10 pm

well there's obviously a lot more work to be done on it but Counter Strike isn't like for its graphics its liked for the game play (aside from that zombie mod crap and all that stuff), as it still sells today. As long as the game play is good then i want it.


EDIT: oh, and as long as they incorporate dust_2 into the game :lol:
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Re: Counter Strike's Creator making new game.

Postby nub on Wed Sep 30, 2009 11:17 pm

The mapping looks ok. The shadows just look like a really low lightmap scale (Like 2 or 4). The models look like they're still lit the same way (Note the corpse in the last picture. It's bright, but it's right inside a shadow).

It certainly looks good though, and it really reminds me more of RE6 Vegas than CS, but I can see it deriving from CS gameplay-wise. I hope it's not some gimmick or anything, and I hope it grows more interesting.
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Re: Counter Strike's Creator making new game.

Postby Hollow on Wed Sep 30, 2009 11:20 pm

so what engine is this running off then?
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Re: Counter Strike's Creator making new game.

Postby no00dylan on Wed Sep 30, 2009 11:20 pm

vcool wrote:Am I the only one who is sceptical?...:|


In my honest opinion, this is visually unappealing, looks way too crowded with stuff, maybe its just me, but it doesn't look too good to me.

What's up with that hostages hand? Did the terrorists break it? Of course, I'm not doing any better, but it doesn't look like a game I would buy.
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Re: Counter Strike's Creator making new game.

Postby Hollow on Wed Sep 30, 2009 11:26 pm

no00dylan wrote:
In my honest opinion, this is visually unappealing, looks way too crowded with stuff, maybe its just me, but it doesn't look too good to me.

What's up with that hostages hand? Did the terrorists break it? Of course, I'm not doing any better, but it doesn't look like a game I would buy.


thats what i thought...i wasn't that impressed by the visuals to be honest, whatever engine it is, it's pretty poor, though gameplay may be fun
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Re: Counter Strike's Creator making new game.

Postby TicTac on Thu Oct 01, 2009 12:25 am

They said it's a modded Source Engine, I think.
I have to say, I'm a tad skeptical about this too. Not just if it's real or not, but if it'll be fun.
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Re: Counter Strike's Creator making new game.

Postby nub on Thu Oct 01, 2009 12:29 am

It could just be the mediocre level design that's throwing us off. We don't know much of anything other than that it's a new title being developed on the Source engine.


And yeah, I noticed that hostages hand as well and I was like "Wut..." :S
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