It is currently Fri May 31, 2024 4:27 am







jangalomph wrote:Well that's more of a physics bug toward the player.
I just want a game where i can shoot something and it literally breaks, Like a wall. I want Things to chip, bend, break, snap etc. I've always wanted a game like it. And i want it to be a different fracture/break/chip every single time. So the day when a real game like that comes out, I'm gonna die.




Armageddon wrote:UE3 physics suck! They have no water impact and ragdolls suck. There all jittery... Not to mention completely static environments.


Spike wrote:jangalomph wrote:Well that's more of a physics bug toward the player.
I just want a game where i can shoot something and it literally breaks, Like a wall. I want Things to chip, bend, break, snap etc. I've always wanted a game like it. And i want it to be a different fracture/break/chip every single time. So the day when a real game like that comes out, I'm gonna die.
Crysis







Corigami wrote:The trees break dynamically.




staberas wrote:i believe everything is possible if you have time & money, the real question is does it worth the it ? or it will look and feel the same way as the prerender one that tooked less time to be produced

Corigami wrote:


MNM wrote:Did he just shoot a few rounds in to a massive concrete wall and the entire corner of that house collapsed?


Users browsing this forum: No registered users