the GREAT DISAPPOINTMENT game list

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Re: the GREAT DISAPPOINTMENT game list

Postby srredfire on Wed Feb 03, 2010 6:05 am

nub wrote:
srredfire wrote:Dead Space was pretty cool, I just wish it was actually scary. But I guess that's lame to say since nothing really spooks me too much anymore. Plus I wish they spent more time on the character design, ESPECIALLY on the bosses. Every single boss was just like, giant slug stuff with tentacles. Meh.


You have to admit you were like "Holy fucking shit" when you first laid eyes on the Hivemind.


Eh, not so much to be honest, I almost knew what I was expecting. It was also a let down how easy that boss was. It was the easiest one in the game.
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Re: the GREAT DISAPPOINTMENT game list

Postby nub on Wed Feb 03, 2010 6:15 am

I actually didn't mind the easiness of the game. You could beat it on impossible with only the plasma cutter if you really wanted to. The reason why I loved it so much was because of how cinematic it was. The tentacle drag scenes were pretty intense, and if you actually let the Hivemind pull you all the way to his mouth, the death is fucking brutal.
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Re: the GREAT DISAPPOINTMENT game list

Postby srredfire on Wed Feb 03, 2010 6:19 am

Yeah all the deaths in the game were awesome. The creativity and the fact they made a death scene for EVERYTHING was awesome.
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Re: the GREAT DISAPPOINTMENT game list

Postby Saxon on Thu Feb 04, 2010 4:00 pm

nub wrote:Farcry 2 on the other hand was incredibly disappointing. Despite the awesome arsenal and the fun you can have with dune buggies, the game is the epitome of repetitiveness. It boasts a vast open world, but I've never felt more confined by the environment in any other game. The only games I've seen that do open worlds well are Stalker and Borderlands. It's just a great experience to explore the new areas in both of those games. Ubisoft did a terrible fucking job with Far Cry 2 and I really hope they go back to the traditional ways of the first game if they ever make a 3rd. The scifi backbone was one of the reasons why I loved the first game, and the moment they said they took it away, I knew Far Cry 2 was going to be an instant failure.


FC2 was extremely repetitive, mostly because the enemies always respawned at the exact same place in the sandbox. If GTA pulled crap like that people would throw it out the window.
If you have players continually re-treading the same ground, you need to have randomly placed enemies.

Another thing that killed FC2 was the lack of varied enemies. They were all just guys armed with ARs which was pretty boring.
FC1 had much more interesting variety with helicopters, monsters, etc.

Oh yeah, and even if FC1 had a terrible storyline it was at least more interesting than FC2's total non-entities.

I really hope Ubisoft try and make an FC3. One which is actually good.


I'll agree with everyone about Doom3. That was such a massive disappointment... it played exactly like every other ID game that has ever existed (find keycard, backtrack through narrow corridors) to the extent that it felt like a step backwards rather than a step forwards.

One thing I really hate about corridor environments is how difficult they are to navigate through - it's really easy to miss a doorway / ladder or whatever, especially when the game environments are really dark.
Mixing corridor envionments with outdoor areas is fine, since you can at least get some sense of direction.


Other games that seemed like letdowns:
Reisdent Evil 5. So very average and boring.
FEAR. Basically like COD but with slow motion and laughably bad "horror". Also has endless corridors.
STALKER. The RPG elements made it a chore to play, and the AI was an abomination.
Half-Life 2. It didn't live up to the E3 trailers at all, it felt too much like a rehash of HL1. It's a good game, but fell way short of the hype.
Crysis Warhead. Way too linear - the enjoyable side of Crysis was the open environments and free movement. Without that CW felt bland.
Resident Evil Code Veronica. Terrible level design, terrible graphics, terrible puzzles, terrible controls, terrible storyline. Need I say more?
Condition Zero. It just ended up being CS with bots. The earlier Gearbox version, which apparently played like a mix of UTSP and COD4MP would have been much more interesting - and would have made for a much more interesting addition than the lame "Deleted Scenes".
Broken Sword 3. A puzzle game that randomly threw in stealth scenes - and thanks to dodgy camera angles you could never tell if an enemy could see you. The graphics were pretty bad too.
GTA Chinatown Wars. Not a terrible game, but really failed at making gameplay suited to 'pick up and put down', mostly on account of it forcing you to do boring tasks before you can start a mission (ugh).
Left 4 Dead 1 / 2. So much for each game being different Valve! The linear level design ensures that pretty much each play through is exactly the same. CSS Zombie Escape is more varied and enjoyable than this.
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Re: the GREAT DISAPPOINTMENT game list

Postby jister on Thu Feb 04, 2010 4:28 pm

have to agree on the L4D games, sorry for the fans (yess all of you). I gave it several chances and for one it looks awful, (talking about 360 version...) and what fun is there in a mindless meatball fest?? everybody is goin on about the intense co-op side of it, but hey I would know some co-op game that acctualy require you to think and use team strategy.
I was more impressed with the nazi-zombies surplus in COD:WAW than playing any demo of L4D.
and well if it's an argument to say, "but hey that was only the demo, you can say that until you played the whole game..." orso. well then Valve really screwed up, then they wouldn't even be able to convince you of any quality by letting you play the game???

anyway more dissapointments...

Operation Flashpoint: dragon rising... that's realisme??? <-- epic fail. and what up, i bought it to play online co-op with 4 friends (ps3)... never ones got that to work for a second!! but putting aside the expectation of realisme and co-op play, i did enjoy it to some point.

MAG (ps3): wow they discovered the Battlefield 1942 gameplay on console... act like they invented warm water?
darksiders (ps3): won't even comment on that, looks like junk and plays like junk!! stay away from that one.

what bugs me most is this!!!
http://www.gamespot.com/ps3/action/mag/review.html
http://www.gamespot.com/ps3/action/dark ... eview.html
what retards are getting payed to lie about the quality of a game?? they bought get 8!!! while they should get below 5!
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Re: the GREAT DISAPPOINTMENT game list

Postby srredfire on Thu Feb 04, 2010 4:46 pm

Awww Saxon, you didn't like FEAR? I mean sure it had a lot of cheap tricks to scare you, but I think FEAR 1 is an excellent game, all around. The rest of them are way below it's big brother, but FEAR really was a very enjoyable experience for me in multiple ways.

Oh, also huge let down for me; Bioshock.
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Re: the GREAT DISAPPOINTMENT game list

Postby Saxon on Thu Feb 04, 2010 5:34 pm

LOL, FEAR scary? FEAR wasn't remotely scary. Flickering images aren't scary, randomly appearing children aren't scary, plastic looking models covered in shiny ketchup aren't scary.

I respect that you liked it, but it was just a bland gimmicky tac-shooter for me. The "horror" parts felt like an awkwardly attached afterthought.
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Re: the GREAT DISAPPOINTMENT game list

Postby dewkl on Thu Feb 04, 2010 8:54 pm

Perfect Dark Zero: Everything that made the prequel great: the massive multiplayer customization, revolutionizing features and the sheer completeness that the game had. PDZ had none of this. The multiplayer was stripped down, with barely a fraction of the customization available in the prequel. I could go on for hours writing about how terribly this game fails.

I still play the first PD after 8 years (?), every month or so I fire up an emulator and 360-controller with the map complex and my favourite weapons. There's a xbox arcade version coming in a few weeks. I've never looked more forward to a game in my life. Marathons will be held, batteries depleted and junk food will be consumed. I fear for my health.
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Re: the GREAT DISAPPOINTMENT game list

Postby srredfire on Thu Feb 04, 2010 8:59 pm

Saxon wrote:LOL, FEAR scary? FEAR wasn't remotely scary. Flickering images aren't scary, randomly appearing children aren't scary, plastic looking models covered in shiny ketchup aren't scary.

I respect that you liked it, but it was just a bland gimmicky tac-shooter for me. The "horror" parts felt like an awkwardly attached afterthought.


I didn't mean to suggest it was scary, however there was admittedly very specific moments that totally caught me off guard, but I mean from the gameplay side of things I thought it was very good quality.
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Re: the GREAT DISAPPOINTMENT game list

Postby ad_hominem on Thu Feb 04, 2010 9:14 pm

I hate it when people go "LOL, <Insert Game Here> scary? BULLSHIT." It's a completely subjective feeling that you can't berate others for.
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Re: the GREAT DISAPPOINTMENT game list

Postby Phott on Thu Feb 04, 2010 9:27 pm

ad_hominem wrote:I hate it when people go "LOL, <Insert Game Here> scary? BULLSHIT." It's a completely subjective feeling that you can't berate others for.

I agree, it's rather ignorant of someone to laugh or dismiss what someone else feels about something.
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Re: the GREAT DISAPPOINTMENT game list

Postby YokaI on Fri Feb 05, 2010 12:18 am

ad_hominem wrote:I hate it when people go "LOL, <Insert Game Here> scary? BULLSHIT." It's a completely subjective feeling that you can't berate others for.


Sweet Sweet words of wisdom.

FEAR to me wasn't really anything special. Just a game that run poorly due to bad optimization and didn't even really trade off with good looking visuals. Imo the game looked worse than Half Life artistically. :? Had it's moments of scares though. :lol:
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Re: the GREAT DISAPPOINTMENT game list

Postby vcool on Fri Feb 05, 2010 1:09 am

FC2 is 15 dollahs now, that is probably the maximum price I would pay for the game.
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Re: the GREAT DISAPPOINTMENT game list

Postby Phott on Fri Feb 05, 2010 1:19 am

vcool wrote:FC2 is 15 dollahs now, that is probably the maximum price I would pay for the game.

I got it for free this christmas, shit sucked, wouldn't even play it if I got payed now, it had a good start but nothing more.
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Re: the GREAT DISAPPOINTMENT game list

Postby Supervillain on Fri Feb 05, 2010 1:40 am

ad_hominem wrote:I hate it when people go "LOL, <Insert Game Here> scary? BULLSHIT." It's a completely subjective feeling that you can't berate others for.


ehhhh.... I sorta disagree. To extrapolate: there are ACTUALLY funny movies and then there are movies which some people think are funny (the "Scary Movie" series comes to mind). Yes, everyone is entitled to their own opinion, and as such no one is "right" about their opinion. But Big Lebowski is no doubt more funny than Scary Movie 6 (at least IMHO).

However, I haven't played any video game that is actually scary. They all try and fail miserably. It probably has something to do with HUD's, saving, checkpoints, continues, repeating the same content, and being able to quit the game whenever the player feels like it.
So I showed her. Gave it right to her like I owed her. That's when I turned from Shrek the Ogre into Master Yoda.
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