Valve's hiring practices

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Re: Valve's hiring practices

Postby coder0xff on Sat Mar 20, 2010 4:22 am

YokaI wrote:It's better to focus one "what I can do now with what I have" and make something that everyone will be stunned by.


Naturally, Valve is selective. Everyone wants to work there, lol.

And trust me, I am... :smt023
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Re: Valve's hiring practices

Postby Campaignjunkie on Sat Mar 20, 2010 10:45 am

If anyone's interested, here was my experience with Robin Walker at GDC. It was really positive. He's a great guy.

http://www.blog.radiator.debacle.us/201 ... art-2.html
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Re: Valve's hiring practices

Postby joe_rogers_11155 on Sat Mar 20, 2010 9:57 pm

it blows my mind away how other video game companies are.

From the Call of Duty debacles (Why in the world would the company try and sell their MW2 map packs when the main game made them so many millions!?) to the absurd attitudes of the other companies in campaignjunkie's blog posts.

WTF is wrong with these guys, and why can't they simply be more like Valve (at least when it comes to being nice people)?
"Day breaks, but decay soon follows." - Ava Winona
Currently developing in radio silence... 99 Bolts
Here's another project of mine... Assault on Overwatch
Are you new to Source SDK? VDC
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Re: Valve's hiring practices

Postby JakeParlay on Sun Mar 21, 2010 4:34 am

[JFG]Propaganda wrote:... while I was working on the CAMP project for DOD Source, they are pretty approachable and seem to care what people think about their product.


ahh, glory days! good to see you prop
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Re: Valve's hiring practices

Postby Generalvivi on Sun Mar 21, 2010 5:53 am

marnamai wrote:Vivi, weren't you laid off recently? Where do you work now?



sorry for the late response, I still currently work at Raven :smt023 .
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Re: Valve's hiring practices

Postby ChopperDave on Sun Mar 21, 2010 6:35 am

If anyone's interested, here was my experience with Robin Walker at GDC. It was really positive. He's a great guy.

http://www.blog.radiator.debacle.us/201 ... art-2.html


Awesome post!
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Re: Valve's hiring practices

Postby Hollow on Sun Mar 21, 2010 6:51 am

I'm going to try out that, speaking aloud thing, when i playtest my maps now, sounds like a pretty good idea as you get a sense of the thoughtstream you are going through whilst playing it.

edit: referring to the Radiator blog post...
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Re: Valve's hiring practices

Postby [JFG]Propaganda on Sun Mar 21, 2010 7:54 am

JakeParlay wrote:
[JFG]Propaganda wrote:... while I was working on the CAMP project for DOD Source, they are pretty approachable and seem to care what people think about their product.


ahh, glory days! good to see you prop


Eh same for you Jake...better days....
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Re: Valve's hiring practices

Postby mrfranswa on Sun Mar 21, 2010 3:33 pm

If you guys wish, I can give you my experience later on. I also interviewed with valve at GDC, however I think mine went a bit better than campaign junkies, (No offense. Maybe it's just the way you wrote it. I wish you luck!). I was looking for any company to really work for, however valve was one of the few companies which acted professionally enough for me to want to work for them, (tripwire, I appreciate the interview!)

Honestly, valve sees so many mod'ers out there who want to work for them, that you need to separate yourself from the herd. When I was having my interview, Robin was far more interested in the fact that I'm a professional sculptor, my first place working concept of budget fire in freezer burn, and that I have professional self-directing job experience over anything else. I was actually thinking of starting another project. I'm starting to lose interest in constantly updating my current projects, and I think it would go a long way if we started a new one with an aggressive release date, (month at max). Is anyone interested in forming a team? If so give me a private message, because I rarely check old posts on interlopers and if you simply post "sure I'd love to team up!" I won't get it!!!

Did any of you email valve back and thank them? I hate to say it, but that's a pretty standard business practice. I've already received replies from both gabe and mike durand.... both of which I now owe lunch/dinner :).
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