How to set up a path for the movement of camera in hammer

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How to set up a path for the movement of camera in hammer

Postby yujia917 on Sun Apr 11, 2010 11:29 pm

Hi:

1.Could some one give me some information that how to set up a path for camera so that when we load the map the camera will follow the path automatically without pressing the W S A D and the mose?


2.Is there some method that we can output the frame real time when we are running the map?

3.Is somebody familia with the objectVirtualvideo tools?
http://development.objectvideo.com/

I need help.

Thank you.
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Re: How to set up a path for the movement of camera in hamme

Postby -ZOMG on Fri Apr 16, 2010 7:31 pm

I'm pretty sure this the wrong section.

You need a point_viewcontrol following a preset path of path_corners/path_tracks I think.
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Re: How to set up a path for the movement of camera in hamme

Postby omnicoder on Fri Apr 16, 2010 7:43 pm

As far as outputting the frames, all I can think of is either the source recorder tool or making the map constantly fire the "screenshot" console command.
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Re: How to set up a path for the movement of camera in hamme

Postby Terr on Fri Apr 16, 2010 11:42 pm

Through some PMs I think I should add that this has to do with providing a "sandbox" for some computer-vision-controls-movement stuff. In other words, building your obstacle course virtually rather than in reality.
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