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Dives wrote:Source is kinda like that really old guy in your family that keeps getting older and older and just won't die, but he tells really great stories. And craps the bed on occasion.


Inside the atmosphere of a gas giant. Another gas giant can be seen in the sky. Unrealistic scenario, as two gas giants cannot be so close and stable.

A render of various Infinity ships. The biggest ships on this image are many kilometers long. Note that the "Nimitz", on the bottom, is not an Infinity ship, but the real boat, shown for scale comparison.


The Venus Project wrote:The most valuable, untapped resource today is human ingenuity.






It demonstrates an Earth-like planet with a ring, seamless transitions, a little spaceship ( the "Hornet" for those who remember ), a space station and a couple of new effects. The planet has a realistic scale, and the atmosphere is as thin as Earth is in reality ( which is surprising to a lot of people ).
The backgrounds you see in the video ( starfield, nebula ) are dynamically generated and cached into a cube map. This means that if you were located in a different area of the galaxy, the background would be dynamically refreshed and show the galaxy from the correct point of view.
Each star/dot is a star system that will be explorable in game. In the video, as I fly to the asteroids ring, you will see that I click on a couple stars to show their information. The spectral class is in brackets, and follows is the star's name. At the moment, star names are using a unique code which is based on the star location in the galaxy. It is a triplet formed of lower/upper case characters and numbers, like q7Z-aH2-85n. This is the shortest representation that I could find that would uniquely identify a star. This name is then followed by the distance, in light-years ( "ly" ).
I still have to post a dev-journal about the procedural rendering of the galaxy on the client side, in which I'll come back on all the problems I've had, especially performance related.











Dives wrote:Source is kinda like that really old guy in your family that keeps getting older and older and just won't die, but he tells really great stories. And craps the bed on occasion.

In Infinity, the engine allows for the creation of billions of worlds and millions of star systems - the majority of which will never explored by any player, but that await each adventurous soul.



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