Brink - out Spring 2011

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Re: Brink - out Spring 2011

Postby Text_Fish on Fri Sep 10, 2010 11:38 pm

S.M.A.R.T could be pretty cool, but it's hard to tell from a video. All the other "amazing" features they blab on about in the videos have sort of been done in Borderlands to some degree though, so it annoys me how "revolutionary" all the marketing claims it to be.
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Re: Brink - out Spring 2011

Postby Valar on Fri Sep 10, 2010 11:53 pm

BL already has that
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Re: Brink - out Spring 2011

Postby Dionysos on Sat Sep 11, 2010 12:54 pm

Now please integrate melee like in Dark Messiah.
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Re: Brink - out Spring 2011

Postby Welsh Mullet on Tue Sep 14, 2010 11:14 pm

Could do most of that in source with a little work.

Customisation - Body Groups (Hoping to start working on this)
S.M.A.R.T - Re-purpose the CSS/L4D AI Nav mesh, and a bit of AI to work out the path the player wants to take.
That's what she said.
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Re: Brink - out Spring 2011

Postby Armageddon on Tue Sep 14, 2010 11:25 pm

Bronto wrote:It looks awesome!

Anyone know how much they changed the rendering side of ID Tech 4?

It uses iD Tech 4? Also wtf:

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Re: Brink - out Spring 2011

Postby Welsh Mullet on Wed Sep 15, 2010 12:00 am

Means through Steam?
That's what she said.
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