by MrTwoVideoCards on Thu Nov 11, 2010 8:31 am
This is nearly borderline Legal Trouble. Not in the sense that it copies steam though.
Honestly if you want to sell some platform to someone, it's generally not a good idea it looks similar to your competition. Thats probably one of the stupidest things they could have done at the time, and because of this people will generally degrade this platform client to" Oh it';s a Steam rip-off" Or "That shit is a low budget version of steam" and perhaps "They're joking right?".
I honestly can't see this platform going anywhere. I can understand it's uses in games that could require overlays, but steam can already provide that. It can already provide communities at which to announce to said community a game is being played or something like "Everyone Play some TF2 @ Interlopers.net server!". Honestly this feels like a mega step backwards in the "online" socializing software and community type interfacing.
The features I currently see listed will probably and eventually be included in almost every client we'll see. At this point theres not much reason to reinvent the wheel, which it seems to be something the developers of Evolve have been going after. And this is clearly evident by the fact that they literally talk to the viewers of the trailer like this has never been done before, or that this is some whole new kind of magic. It reminds you constantly of the " how the simplicity of things is not existent".
Honestly this is seriously stupid shit, and I think they are entirely wasting their time. Not only are they going to have to persuade people to stop using clients like Steam and D2D, but they're also going to have to hire a huge team to compete with how much those other clients have to offer. Not only this, but they'll have to offer much more than what steam and D2D is doing to really make anyone want to care. A perfect example of this is "Games for Windows Live". Sure it has a decent amount of users, but it just wasn't something that was fully backed up. As a result people would rather not use it, and go straight to something like steam.
I also feel that the team behind evolve are going to have to eventually give people some sort of reason to want to use their software, and eventually integrate into games. While GfWL isn't obviously the best, it allows games to access specific things within the client, same can be said for Steam. The integrated code between those clients also offers a lot of things I think that Evolve is going to have to persuade game developers, if eventually at some point evolve would want to. And lets face it, they will. Otherwise the evolve is going to slowly sink into the depths of oblivion, and cease to be used.
Either way I think you Evolve guys are a bunch of morons. Great job entering the market and business of Client integrated programs for gaming. It's not like steam has had years ahead of you, or GfWL, or even D2D. Honestly from a business standpoint, it's retarded. You guys are going to waste so much money, and so much time putting effort into something that is never going to be able to compete with the likes of these type of programs that offer the same features, if not even already more. This isn't the kind of business that you can bring revolution to anymore, because others already have it going on, and literally are going "full steam ahead". There is huge momentum with the current offerings of clients out there for this, that are going to be really hard to get in the race with.
Say even if it does happen, you're going to be just ANOTHER peer to peer way of in-game communicating. Then it will eventually boil down to what you can offer that makes you different. Being entirely honest here, Steam is the king. GfWL only has the momentum it does because of the Xbox 360. D2D has a decent amount of user base, but even then it's still not offering what steam has.