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Re: Crysis 3

PostPosted: Wed Jan 30, 2013 1:33 pm
by PaulH
Yeah i wasn't sure what you meant by the Facebook thing Sathor :)

jangalomph wrote:Entertaining game, the airplane map is byfar the most beautiful i've ever seen. Amazing maps, and relatively fun gameplay. I can run it on all high and some very high. No AA though.. :cry:


Thanks, the Airport is one of my levels :)

pk_hunter wrote:I am so psyched for this. According to the beta Nvidia drivers I just got my card is absolutely spot on for maxing out the Crysis 3 beta, and will perform 35% better for it just by using these drivers. Nifty!

Paul, you're an inspiration and it is one of the things that makes Interlopers such a special place that designers who have gotten great industry jobs still stop by.

Edit: Well the gamemodes are definitely fun. At the moment the weapons don't feel particularly punchy, though. I'm not sure if it's a lack of feedback as you're shooting, but I found them fairly dull to use.


Cheers for giving it a go :) Can't comment on the weapon feedback as that's not one of my areas but hopefully tweaks went in between Beta and Final to help out with those issues.

Re: Crysis 3

PostPosted: Wed Jan 30, 2013 5:55 pm
by Dr. Delta
Is there a way to get into the beta/alpha?

Re: Crysis 3

PostPosted: Wed Jan 30, 2013 6:05 pm
by pk_hunter
Just load up origin. It's all over the main page.

Re: Crysis 3

PostPosted: Wed Jan 30, 2013 7:39 pm
by nub
Image

Image

Re: Crysis 3

PostPosted: Wed Jan 30, 2013 9:10 pm
by Jangalomph
get on our tech level you nub

Re: Crysis 3

PostPosted: Thu Jan 31, 2013 2:51 am
by nub
Working on it. Just gonna take a few months. But why force DX11? Please tell me this is just for the demo and the full game will support DX10 cards. The GPU is going to be the very last component I buy since it's the most expensive and I can reuse my GTS 250 until I get it.

Re: Crysis 3

PostPosted: Thu Jan 31, 2013 6:12 am
by DonPunch
dx11 is 4 year old tech, bring on dx12

Re: Crysis 3

PostPosted: Thu Jan 31, 2013 2:56 pm
by Shirik
The maps need more pipes. Smashing pipes are awesome!

*the grab-able pipes i mean

Re: Crysis 3

PostPosted: Thu Jan 31, 2013 3:11 pm
by joe_rogers_11155
LULZ


EDIT: Interlopers, Y U NO SHOW VIDEO???

Re: Crysis 3

PostPosted: Thu Jan 31, 2013 3:27 pm
by Shirik
Thats what i'm talking about
Image

Re: Crysis 3

PostPosted: Fri Feb 01, 2013 10:00 am
by PaulH
You can also use the pipes to play baseball with the cars scattered about and hit them into people :)

Re: Crysis 3

PostPosted: Fri Feb 01, 2013 5:22 pm
by WhiteDevil
I didn't like the mp beta, felt like I was playing a mp game purely for console kiddies. Like call of duty on steroids is how I might describe it best. Because the pacing of that thing is just absolutely brutal, It's like everything has to happen NOW or you'll miss it and die like an idiot. There's just no space for tactics in that game. It's just run, point and shoot.

Graphics did not disappoint. The maps were gorgeous.

Re: Crysis 3

PostPosted: Fri Feb 01, 2013 7:48 pm
by Jangalomph
Yeah, I just feel the stuff is so OP its not even funny.

Re: Crysis 3

PostPosted: Sat Feb 02, 2013 2:03 am
by nub
The only part of MP I'm remotely interested in is the Hunter mode. The standard MP definitely reminds me of CoD on steroids (as WhiteDevil said).

I miss good old Power Struggle from the original Crysis. Even if it wasn't without its flaws.

Re: Crysis 3

PostPosted: Sat Feb 02, 2013 10:25 pm
by Stormy
OP is the pure reason crysis is so good. The Crysis 1 beta videos showed the nano suit having awesome powers and on release everything had been nerfed to the point that there was barely any point having the strength and speed versions of the suit. Maybe it doesn't translate well to MP but I hope that the SP campaign has a ridiculously OP nano suit. It would also make gameplay very different since there would have to be different ways to make the gameplay challenging, since you're essentially a super soldier.