Bioshock Infinite - updated : 2/1/2013

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Re: Bioshock Infinite - updated : 2/1/2013

Postby Gambini on Sat Feb 02, 2013 1:48 am

Looks neat as all the other media I saw.

Maybe it´s a good moment to mention that the motorized patriot is the scariest enemy I ever saw in a game. I fucking love it!
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Re: Bioshock Infinite - updated : 2/1/2013

Postby Armageddon on Sat Feb 02, 2013 2:58 am

Generalvivi wrote:

This trailer kind of pushed the game from plausible to insane, not to mention the awful font.

It's mostly the giant floating angle statue, and whole brick walkways just floating, previously it seemed most stuff had propeller thingies.
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Re: Bioshock Infinite - updated : 2/1/2013

Postby amckern on Sat Feb 02, 2013 10:08 am

Fuck that's looking polished - well done (i hope your crunch is not to much of a strain)!
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Re: Bioshock Infinite - updated : 2/1/2013

Postby Stormy on Sat Feb 02, 2013 10:17 pm

Hey Vivi, is Bioshock infinite going to be good?
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Re: Bioshock Infinite - updated : 2/1/2013

Postby Generalvivi on Fri Feb 15, 2013 3:05 pm

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Re: Bioshock Infinite - updated : 2/1/2013

Postby no00dylan on Fri Feb 15, 2013 5:47 pm

Vivi, Infinite is looking really, really awesome. Just watching the videos I can tell I'm going to get lost in the atmosphere- which is my favorite kind of feeling in games. The team behind Bioshock always seem to create an incredible sense of space.

circle jerk over
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Re: Bioshock Infinite - updated : 2/1/2013

Postby Garrador on Tue Feb 19, 2013 7:26 am

Looks great! Just getting a tad tired of the use of the Battlefield 3 distorted sound "hit" that comes here and there. Feels like all game trailers are using that =P

Details... anyway, looks great!
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Re: Bioshock Infinite - updated : 2/1/2013

Postby joe_rogers_11155 on Wed Feb 20, 2013 6:44 pm

"Day breaks, but decay soon follows." - Ava Winona
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Here's another project of mine... Assault on Overwatch
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Re: Bioshock Infinite - updated : 2/1/2013

Postby LordDz on Wed Feb 20, 2013 7:01 pm

Kinda felt like one of those "We show you the whole thing" trailer.
Don't get me wrong thought, I will still buy the game, just because of it's art.
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Re: Bioshock Infinite - updated : 2/1/2013

Postby joe_rogers_11155 on Wed Feb 20, 2013 8:22 pm

i feel like there is still a lot we still have not seen
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Re: Bioshock Infinite - updated : 2/1/2013

Postby Gary on Wed Feb 20, 2013 9:49 pm

That's actually why I don't like video reviews and some trailers. I like it to be a surprise.
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Re: Bioshock Infinite - updated : 2/1/2013

Postby joe_rogers_11155 on Thu Feb 21, 2013 1:57 am

When the slow-drip of information becomes a fast-drip, people might begin to form theories about the content that will be ripe for the shattering. That's called "managing expectations".
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Re: Bioshock Infinite - updated : 2/1/2013

Postby amckern on Thu Feb 21, 2013 7:45 am

Your going to need to remap that angle, she has stretchy arm pits.
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Re: Bioshock Infinite - updated : 2/1/2013

Postby Armageddon on Thu Feb 21, 2013 7:54 am

Yeah that trailer gave me a little more than I wanted. Mostly the ending in a corn field on the ground. Loving the music though, hope it's like that in the game.
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Re: Bioshock Infinite - updated : 2/1/2013

Postby joe_rogers_11155 on Thu Feb 21, 2013 3:20 pm

Well, remember that she once opened a portal into Paris, which is also on the ground. She was in Columbia when she did this. And of course, this all takes place in the trailers, where things are clearly not what they seem (to sell the game) so who knows...
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