We should send a letter to VALVe

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Re: We should send a letter to VALVe

Postby The Wanderer on Thu Jul 23, 2009 12:23 pm

andacg1 wrote:I got a small floating map that I do not think needs opimizing 'cause it is small anyway but still it has a lot of stairs meaning more visleafs. It is a small map so it only needs one visleaf. I know I have to turn them into entities but I'm on holiday (love that song) and I don't have hammer on my laptop.

Every map needs optimization...

Use func_detail for the stairs.
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Re: We should send a letter to VALVe

Postby no00dylan on Thu Jul 23, 2009 4:03 pm

andacg1 wrote:I got a small floating map that I do not think needs opimizing 'cause it is small anyway but still it has a lot of stairs meaning more visleafs. It is a small map so it only needs one visleaf. I know I have to turn them into entities but I'm on holiday (love that song) and I don't have hammer on my laptop.


HA HA HA HA HA

I prefer eatn' cold pizza to heatin it up in the microwave!

EDIT:

Not only did the post not fit, the fact that it's useless is incredibly funny, basically:

"I have this small floating map. I thought about optimizing it, but its so small. I am on vacation so I cant do anything about it."

Seriously, that post in ANY thread is lulz for me. It'd be like starting a thread saying "I want to do this but I cant."

..
....
oh wait thats every mod idea.
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Re: We should send a letter to VALVe

Postby tymaxbeta on Fri Aug 14, 2009 1:22 am

Shr3d wrote:I mean, it'd kind of be like BOINC in the way that it's distributed but if theirs runs over a lan, we can just get a hamachi server going and then we can compile in a matter of minutes instead of hours (bloody rad).


Hours!!??!?! Takes me about 5 minutes to compile the first run, what are your computers specs?

EDIT: Oh, your speaking about mapping not coding, still, even the final run never goes over 30 minutes for me, now really, what are your specs?
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Re: We should send a letter to VALVe

Postby Zipfinator on Fri Aug 14, 2009 1:29 am

tymaxbeta wrote:
Shr3d wrote:I mean, it'd kind of be like BOINC in the way that it's distributed but if theirs runs over a lan, we can just get a hamachi server going and then we can compile in a matter of minutes instead of hours (bloody rad).


Hours!!??!?! Takes me about 5 minutes to compile the first run, what are your computers specs?

EDIT: Oh, your speaking about mapping not coding, still, even the final run never goes over 30 minutes for me, now really, what are your specs?


You do know that post was written over two years ago...
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