How to make boring tedious actions funner? [Theory]

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Re: How to make boring tedious actions funner? [Theory]

Postby Lord Ned on Sat Jun 20, 2009 11:20 pm

This is a much more complex topic than I originally thought. I think it will be one that is resolved via playtesting, and lots of it.

Time to go brush up on my C++ so I can do more then the basics in source modding I do so think. =)

That and your long post is very usefull. :D
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