It is currently Fri May 31, 2024 4:22 am



Woe Kitten wrote:In my opinion the hard part isn't modelling. The hard part is getting the bastard models into game!











Zipfinator wrote:Not for level design. Level design is creating the actual layouts and gameplay. Environmental art is where you'll model and texture assets and maybe place them in an environment. I guess this isn't that technical of a conversation, but I get annoyed when people mix them up or think they are the same.
And I agree, you should start to learn to model. The earlier you start the better.

Ggd07 wrote:Relax mate, nothing to get pissed about on the internet right ?




Ggd07 wrote:Hehe, as soon as I purchase an unreal tournament game, I want to try UnrealED..

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