It is currently Fri May 31, 2024 4:23 am


coder0xff wrote:What's kinda interesting about this DRM technique (or any really) is that the more it's used the less effective it becomes - and very aggressively at first. Crack teams will make analysis tools and techniques specially suited for this type of DRM and we will be right back where we started. Ubisoft may have won this round, but the war is far from over.

coder0xff wrote:You say this as if the developers get paid more if you buy the game and don't if you pirate. You aren't purchasing content from artist, you're purchasing a license to play a game from a corporation. En masse, yes it can contribute to prosperity or layoffs, but that is more a reflection of the market than the actions of pirates.
Dionysos wrote:Factually wrong, but apparently inconveniently so. There are plenty of examples of games and developers eschewing DRM and still making a profit which allows them to make more games.
Dionysos wrote:Painting things black and white, either right OR wrong, is simply fallacious, things are far from that easy.
We are on the brink of the real digital evolution, where old concepts of ownership of information are forced to change and culture is expanding at new rates because of it. Games aren't dying, because people still support what they like (case in point: Valve). Same with music and art. Some cling to the concepts of an artificial market practice that was only possible due to the "primitive" nature of information technology in previous decades. The human trade of sharing information which was already then apparent but limited due to the level of technology is able to freely unfold itself today, much to the dismay of those who have gotten used to disproportionate profits and market power.

As most of you probably know, Ubisoft's new PC DRM, currently included in the company's recent releases such as Silent Hunter V and Assassin's Creed II, requires players to have a constant Internet connection so the game can be experienced. The protection system caused a lot of problems for a majority of legit users. The PC edition of Assassin's Creed II hit the market last month and there were various hack attempts, one of which involved a scheme that allowed users to emulate Ubisoft's DRM servers on their computers.
Hacking group known as SKIDROW managed to circumvent Ubisoft's protection completely. There's a cracked version of Assassin's Creed II PC available on torrent sites as of last night, complete with a readme file in which SKIDROW addresses Ubisoft directly:
"Thank you Ubisoft, this was quiete a challenge for us, but nothing stops the leading force from doing what we do. Next time focus on the game and not on the DRM. It was probably horrible for all legit users. We just make their lifes easier."
There you have it, kids. It took them about a month or so. We all knew this would happen.

BaRRaKID wrote:So, a month later:As most of you probably know, Ubisoft's new PC DRM, currently included in the company's recent releases such as Silent Hunter V and Assassin's Creed II, requires players to have a constant Internet connection so the game can be experienced. The protection system caused a lot of problems for a majority of legit users. The PC edition of Assassin's Creed II hit the market last month and there were various hack attempts, one of which involved a scheme that allowed users to emulate Ubisoft's DRM servers on their computers.
Hacking group known as SKIDROW managed to circumvent Ubisoft's protection completely. There's a cracked version of Assassin's Creed II PC available on torrent sites as of last night, complete with a readme file in which SKIDROW addresses Ubisoft directly:
"Thank you Ubisoft, this was quiete a challenge for us, but nothing stops the leading force from doing what we do. Next time focus on the game and not on the DRM. It was probably horrible for all legit users. We just make their lifes easier."
There you have it, kids. It took them about a month or so. We all knew this would happen.


SotaPoika wrote:BaRRaKID wrote:So, a month later:As most of you probably know, Ubisoft's new PC DRM, currently included in the company's recent releases such as Silent Hunter V and Assassin's Creed II, requires players to have a constant Internet connection so the game can be experienced. The protection system caused a lot of problems for a majority of legit users. The PC edition of Assassin's Creed II hit the market last month and there were various hack attempts, one of which involved a scheme that allowed users to emulate Ubisoft's DRM servers on their computers.
Hacking group known as SKIDROW managed to circumvent Ubisoft's protection completely. There's a cracked version of Assassin's Creed II PC available on torrent sites as of last night, complete with a readme file in which SKIDROW addresses Ubisoft directly:
"Thank you Ubisoft, this was quiete a challenge for us, but nothing stops the leading force from doing what we do. Next time focus on the game and not on the DRM. It was probably horrible for all legit users. We just make their lifes easier."
There you have it, kids. It took them about a month or so. We all knew this would happen.
WIN!


RefaelBA wrote:
@ Supervillain: You're talking about the micro-transaction model. It can't work on everything, and I believe it's not suited for a real AAA single player game. It will be like asking people to pay for watching the next scene in a movie. A single player campaign should be a pretty continuous experience, and this model won't work in this case, imo.



coder0xff wrote:coder0xff says I told you so.
/thread
The Venus Project wrote:The most valuable, untapped resource today is human ingenuity.


Dionysos wrote:coder0xff wrote:coder0xff says I told you so.
/thread
Everyone did, don't claim the glory all for yourself
On topic, good news. But worrying that consumer protection has to be upheld by "hackers".


The Venus Project wrote:The most valuable, untapped resource today is human ingenuity.


The hack itself removes the DRM entirely and is being claimed by a consortium known as Skid Row. It requires users to download and install a modified version of the game’s executable file to their computers. These modified game files, alongside a crack that can be applied to a retail version of the game, were uploaded to various file-sharing sites late Tuesday evening.
This release is an accomplishment of weeks of investigating, experimenting, testing and lots of hard work. We know that there is a server emulator out in the open, which makes the game playable, but when you look at our cracked content, you will know that it can't be compared to that. Our work does not construct any program deviation or any kind of host file paradox solutions. Install game and copy the cracked content, it's that simple.


RefaelBA wrote:This was an incredible debate.
It's true that the DRM was cracked, but actually, during the month or so in which it could not be pirated, Ubi made the crucial money hit from the game. I'd say they lost the battle but won the war. In the end: they got their money, at least the huge launch sales, which are the biggest in most games' lives.
If a game isn't cracked within days of its release, it just doesn't matter that much after that.


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