marks wrote:Have you seen some of the shit the mod community comes out with?
I feel like a contrarian robot saying this, but yeah, I have - Counter-Strike, Team Fortress, Project Reality, Desert Combat, Garrys Mod, Day of Defeat, Red Orchestra, Research and Development, Minerva, etc.
I am always 100% in favor of mod tools, and as much modding potential as possible for any commercial game. I just think it's an awesome culture and hobbyist niche to promote and allow with your games, and it does nothing but increase your game's value in the long run. Nude Alyx mods, Hot Coffee, and all.
My problem with people whining about Valve and the state of the SDK (and the fact that it tends to break every time they update it) is that regardless of how buggy it is, Valve provides a more fully-featured SDK and editing suite than the vast majority of developers, and I love Source and it's BSP architecture to death over other options like UDK (which is unfriendly to people like me who are terrible artists despite its glorious asset workflow and scripting system), Unity etc. Where's the love? People seem entitled, but in today's gaming culture it's the opposite - we are privileged to work with these tools for free.