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Re: Source Modding Community SDK Petition

PostPosted: Wed Aug 18, 2010 7:28 pm
by Terr
Plague wrote:Please suggest you're own or explain why you think a name does not work.


Source Modders Interested in Large Fixes. SMILF. ;)

Re: Source Modding Community SDK Petition

PostPosted: Wed Aug 18, 2010 7:29 pm
by Plague
Terr wrote:
Mr. Happy wrote:have someone dress up as a scout and run in carrying the briefcase screaming TF2 quotes and seeing how far into the office they can get before someone stops them


I'll volunteer to deliver it. I can walk there on my lunch break. But I'd have to walk in quietly with a nice suit and do my bad impression of the G-man voice. It also seems a bit more inclusive to other mods.



Also it will have less chance of you being tazed/tackled by some scary security guard...


Or being shot by automated sentry turrets surounding Gabes Office!!!
Or being stabbed in the back by Gabe's army of Ninjas....


edit:

Terr wrote:
Plague wrote:Please suggest you're own or explain why you think a name does not work.


Source Modders Interested in Large Fixes. SMILF. ;)

Source-Milf?

Re: Source Modding Community SDK Petition

PostPosted: Wed Aug 18, 2010 7:47 pm
by Mr. Happy
MILF: Source?

How about, "Internal Tools Holistic Update Requested This Season" or "IT HURTS"

Re: Source Modding Community SDK Petition

PostPosted: Wed Aug 18, 2010 8:04 pm
by Plague
Everyone I would like to just add something.

If I misspell something please ignore it or point it out in a comment, As both times a Loper has corrected me I knew of the issue and I only ignore it when I am in the middle of something else.

Right now I'm expecting my connection to be shut off again soon, although it might have been fixed.
You should understand I do try my best to spell correctly for ya guys.

I spell to fast for my own good XD.

Re: Source Modding Community SDK Petition

PostPosted: Wed Aug 18, 2010 8:05 pm
by zombie@computer
Valve-tools Are Largely Very Error-ridden

Re: Source Modding Community SDK Petition

PostPosted: Wed Aug 18, 2010 8:13 pm
by joe_rogers_11155
Plague wrote:I spell to fast for my own good XD.


You spell too fast for your own good.

Re: Source Modding Community SDK Petition

PostPosted: Wed Aug 18, 2010 8:34 pm
by Plague
thank you.... i honestly did not think of it....

Re: Source Modding Community SDK Petition

PostPosted: Wed Aug 18, 2010 10:39 pm
by Plague
I will aim to create the new group tonight before we get 100 strong.

So continue to brain storm ideas for the permanent name.

Must be coherent, Display our goals and easy to read/say.
(Bonus points for an awesome abbreviation.)

Re: Source Modding Community SDK Petition

PostPosted: Wed Aug 18, 2010 10:40 pm
by windlab
This topic is in serious discussion for a reason guys; no more jokey name suggestions please.

Blink wrote:I think the first thing would be to collate a list of the actual issues affecting the SDK and how it impacts development of maps.

[...]if Valve were to listen they would at least want to see a structured list of problems, things affected and possible solutions.

That kind of stuff can be gathered from the thread and then possibly added to the group as a structured list.
Then the group will be represent an proposed solution rather than just a batch of unhappy level designers :-)

I wholeheartedly agree with what Blink suggests, and would like to invite people to submit all the problems they can think of. This is not a list of bugs - this is stuff like having to edit text files to create textures, and the reasons behind the existence of all those 3rd-party SDK tools.

Usability problems which simply don't occur in the workflow of other game engine SDKs.

Re: Source Modding Community SDK Petition

PostPosted: Wed Aug 18, 2010 10:49 pm
by Plague
Alright people,
This is gonna be our name:

Source Modders for SDK Improvement

If you object please say so now.
If not I will proceed with the transferring process very quickly.

Re: Source Modding Community SDK Petition

PostPosted: Wed Aug 18, 2010 10:52 pm
by Chopium
SDK IMPROVEMENT GROUP
Image
(SDKIG)

It doesn't have to be super clever or anything.

Re: Source Modding Community SDK Petition

PostPosted: Wed Aug 18, 2010 10:54 pm
by source-maps
do what chop said :)

Re: Source Modding Community SDK Petition

PostPosted: Wed Aug 18, 2010 11:02 pm
by Hollow
Chop has nailed it in one. Don't try and be fancy or smart. Keep it simple and clean with the name and logo. It needs to look the part and uncomplicated so that it is taken seriously.

Re: Source Modding Community SDK Petition

PostPosted: Wed Aug 18, 2010 11:02 pm
by Plague
Ok so two people object... anyone else important?
Thats just a joke.

Re: Source Modding Community SDK Petition

PostPosted: Wed Aug 18, 2010 11:04 pm
by Hollow
I AM NOW HOLLOW. DO NOT OBJECT TO MY PREFERRED LOPERS CHAT NAME